![]() ![]() It's 2070, and it's just tough being alive. I bring pre-generated characters for you, or you make your standard character as per the core rule book priority system. This is where you get your feet wet, find out if you like the style and group, and whether this is your flavor of soykaf. This is the monthly "first game is free" session. I set it in the Dallas-Fort Worth Greater Metroplex Region. Watch our sessions live on twitch.Shadowrun 5E for people familiar with the system, but might be newer players. Kudos to Roll20 for being such an easy to use system, and the amazingly convenient built-in character sheets that handle tons of macros and details so we can focus on the fun. I anticipate that this run will take another two sessions based on how far they got, and so far seemed like everyone has really enjoyed it. It’s been a rollercoaster ride so far and the players have barely had a chance to even talk to each other yet (they made their characters separately), which was part of the plan. It’ll be interesting to see what information they can pry from their captive, and see what Redd has to say about all this. We ended our session right as the vehicle came to a stop at an unknown location, with one of the foes still alive. The decker brought the vehicle to a stop after it had nearly careened out of control (I was very close to crashing the players – they nearly gave control back to the driver to make him pull over and stop the car – ha!) ![]() The driver finally surrendered after a successful Charisma check and looked behind him to see the runners standing over his fallen comrades. I didn’t expect that, and the enemies were having none of it, fighting to the bloody end (which they quickly received). Surprisingly the players were not nearly as violent as I expected, attempting to reason with their foes and trying to get them to surrender. I did have a pretty good grasp of how the inside looked, and could describe the area and situation after each initiative pass. I certainly didn’t expect combat to be as long or involved as it ended up being, and we were just moving tokens around a picture. ![]() The uniquely crammed quarters proved interesting but sadly I hadn’t built a proper map or grid, instead using a stock photo of the vehicle. The rest of the team sprang into action raining down bullets and leaping with knives, while the decker smartly attempted to wrest control of the vehicle. Thankfully the player used an Edge point to re-roll the fails, and managed to cut the damage in half. Combat lasted longer than I expected, and when the shotgun wielder emerged from the cockpit and nearly killed the runners’ beefy troll shaman in a single blast, I was growing worried. The feaux medics were horribly outnumbered (only three total, and one was driving the whole time) so I figured it would be a fairly quick outcome. This lead to an interesting close-range fight inside the moving all-terrain ambulance as our DocWagon medics turned out to be hostile. I had a contingency plan in case they didn’t want to enter but thankfully we could go with my initial plans. Most importantly the players rescued Jeremiah Redd, the owner of the bar, and followed him into the awaiting DocWagon vehicle to receive treatment and hear his job offer. I didn’t put too much prep time into this initial scenario, allowing the players to guide the action, and I came up with random injuries and deaths for NPCs on the fly. The resulting chaos and destruction provided many opportunities for role-playing, and I was pleased to see that everyone snapped into hero mode and tried to help the injured NPCs. ![]() So our runners all coincidentally found each other at a bar, and then I had a bomb go off. For our first mission, however, I wanted something that would introduce our new players into the world of Shadowrun, provide an action-packed introduction, and throw our street-level runners in the middle of some good old-fashioned gang warfare. I have a bunch of well-written and interesting missions to pick from various source books and I plan on eventually using them either mostly verbatim or heavily borrowing their themes in the future. It was also the first time I GM’d a session outside of the Quick Start beginner mission.Īlthough a bit overwhelming, I decided to write our first mission from scratch. Last month I teased a return to online, live streaming tabletop role-playing, and last night marked our first official session in the wonderful world of Shadowrun. ![]()
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